Go
Go syntax, goroutines, channels, error handling, interfaces, and standard library patterns.
Basics
1 topic
Variables & Types
package main
import "fmt"
func main() {
// var declaration
var name string = "Alice"
var age int = 30
// Short declaration (preferred inside functions)
city := "NYC"
count, err := getCount()
// Constants
const Pi = 3.14159
const (
StatusOK = 200
StatusNotFound = 404
)
// Zero values: 0, "", false, nil
var n int // 0
var s string // ""
var b bool // false
fmt.Println(name, age, city, count, err, n, s, b)
}💡 Use := for local vars — var is for package-level or when type needs to be explicit
Error Handling
1 topic
Errors in Go
import (
"errors"
"fmt"
)
// Return error as last value (convention)
func divide(a, b float64) (float64, error) {
if b == 0 {
return 0, errors.New("division by zero")
}
return a / b, nil
}
// Custom error type
type NotFoundError struct {
ID int
}
func (e *NotFoundError) Error() string {
return fmt.Sprintf("item %d not found", e.ID)
}
// Wrapping errors (Go 1.13+)
if err != nil {
return fmt.Errorf("fetchUser: %w", err)
}
// Unwrap
var nfe *NotFoundError
if errors.As(err, &nfe) {
fmt.Println("Not found:", nfe.ID)
}💡 Always handle errors — never ignore with _
⚡ %w wraps errors so callers can use errors.As/Is to inspect the chain
Concurrency
1 topic
Goroutines & Channels
import "sync"
// Goroutine
go func() {
fmt.Println("concurrent")
}()
// Channel
ch := make(chan int, 10) // buffered
go func() { ch <- 42 }()
val := <-ch
// WaitGroup
var wg sync.WaitGroup
for i := 0; i < 5; i++ {
wg.Add(1)
go func(n int) {
defer wg.Done()
process(n)
}(i)
}
wg.Wait()
// Mutex for shared state
var mu sync.Mutex
mu.Lock()
counter++
mu.Unlock()
// select: multiplex channels
select {
case msg := <-ch1:
handle(msg)
case <-timeout:
handleTimeout()
}💡 Don't communicate by sharing memory — share memory by communicating (channels)
⚠️ Always pair Add() before the goroutine starts, not inside it
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